- Mortal Kombat Komplete Edition Babality
- Mortal Kombat 9
- Mortal Kombat Komplete Edition Finishing Moves
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Mortal Kombat Komplete Edition - table v: 1.0.1 CTGame Name: Mortal Kombat Komplete Edition
Game Vendor: Steam
Game Version: ?
Game Process: MKKE.exe
Game File Version: ?
237110
Made by
Hiro Nakamura
Features:
Features
Versions:Table Versions Info
Current Table:
Errors and Bugs:Errors and Bugs, follow these steps
If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.
For editing/updating
Older Table Versions:
- I2CETState
Saves and loads table state (i.e.: what memory records are enabled).
Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.- Save Table State : Default
- Save Table State : Casual
- Save Table State : Full
- Save Table State : Test
- Load Table State : Default
- Load Table State : Casual
- Load Table State : Full
- Load Table State : Test
- I2CETeleporter
- Teleport To: Waypoint
- Teleport: Back
- Save Location (saves location to local file)
- Helpers
- Generate Memory Records (helper script for generating 'teleport to save' scripts from saves)
- Zero Camera Rotation Angle
- Write Saves To File
- Print Saves
- Rename Save
- Read From File
- Delete Save
- Pointers
- Health Dec. Hook (Flags for P1 - P4)
- Super Meter Wrt. Hook (Flags for P1 - P4)
- Infinite X-Ray Moves
- Round Timer Start Hook
- Freeze Round Timer
- Money Inc. Hook
- Infinite Coins
- Set Speed Hack : x10 (for cutscenes)
- Auto Table Updater
- Auto Attach to process
- Simple Logger (with levels)
- Debug Section:
- Helpers:
- Print Game Module Info
- Print Game Module Version
- Enable Compact Mode
- Disable Compact Mode
- Set Logger Level : WARN (Default)
- Set Logger Level : INFO
- Set Logger Level : DEBUG
- Set Logger Level : TRACE
- All hooks have their own section, check scripts for real hook names.
- Helpers:
Versions:Table Versions Info
Current Table:
- MKKE.[v1.0.1].CT
- (395.72 KiB) Downloaded 1223 times
Errors and Bugs:Errors and Bugs, follow these steps
- [Link]
- Open CE and open the settings window (Edit -> Settings).
Then check that you are allowing Lua scripts to run, you can select any one of the three shown here.
[Link] - Click Ok and then close CE.
- Start the game.
- Open the CE table file by double clicking it.
Give the table a second to load, run the Lua scripts, and attach to the game.- [Link], if not auto attached.
- Print the game module infromation.
[Link] - Set the Logger level to 'Debug'.
[Link] - Activate the 'Main Hooks'.
[Link]
Activate any of the scripts/hooks that you wish to use.
You can also load the table state 'test'. - If error is during deactivation of scripts, then deactivate all scripts.
You can load the table state 'none'. - Copy all the output text of the CE's 'Lua Engine' window.
[Link] - Post the output text here in side code blocks. i.e.
[code][/code]
[Link]
If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.
For editing/updating
Just extract the CEA table files in to a folder named 'ceaFiles' for running local files instead of the table files.
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
[Link]
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
[Link]
Older Table Versions:
Mortal Kombat Komplete Edition Babality
How to use this cheat table?- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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Mortal Kombat 9
237110
Made by
Hiro Nakamura
Features:Features
- I2CETState
Saves and loads table state (i.e.: what memory records are enabled).
Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.- Save Table State : Default
- Save Table State : Casual
- Save Table State : Full
- Save Table State : Test
- Load Table State : Default
- Load Table State : Casual
- Load Table State : Full
- Load Table State : Test
- I2CETeleporter
- Teleport To: Waypoint
- Teleport: Back
- Save Location (saves location to local file)
- Helpers
- Generate Memory Records (helper script for generating 'teleport to save' scripts from saves)
- Zero Camera Rotation Angle
- Write Saves To File
- Print Saves
- Rename Save
- Read From File
- Delete Save
- Pointers
- Health Dec. Hook (Flags for P1 - P4)
- Super Meter Wrt. Hook (Flags for P1 - P4)
- Infinite X-Ray Moves
- Round Timer Start Hook
- Freeze Round Timer
- Money Inc. Hook
- Infinite Coins
- Set Speed Hack : x10 (for cutscenes)
- Auto Table Updater
- Auto Attach to process
- Simple Logger (with levels)
- Debug Section:
- Helpers:
- Print Game Module Info
- Print Game Module Version
- Enable Compact Mode
- Disable Compact Mode
- Set Logger Level : WARN (Default)
- Set Logger Level : INFO
- Set Logger Level : DEBUG
- Set Logger Level : TRACE
- All hooks have their own section, check scripts for real hook names.
- Helpers:
Versions:Table Versions Info
Current Table:
- MKKE.[v1.0.1].CT
- (395.72 KiB) Downloaded 1223 times
Errors and Bugs:Errors and Bugs, follow these steps
- [Link]
- Open CE and open the settings window (Edit -> Settings).
Then check that you are allowing Lua scripts to run, you can select any one of the three shown here.
[Link] - Click Ok and then close CE.
- Start the game.
- Open the CE table file by double clicking it.
Give the table a second to load, run the Lua scripts, and attach to the game.- [Link], if not auto attached.
- Print the game module infromation.
[Link] - Set the Logger level to 'Debug'.
[Link] - Activate the 'Main Hooks'.
[Link]
Activate any of the scripts/hooks that you wish to use.
You can also load the table state 'test'. - If error is during deactivation of scripts, then deactivate all scripts.
You can load the table state 'none'. - Copy all the output text of the CE's 'Lua Engine' window.
[Link] - Post the output text here in side code blocks. i.e.
[code][/code]
[Link]
If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.
For editing/updating
Just extract the CEA table files in to a folder named 'ceaFiles' for running local files instead of the table files.
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
[Link]
See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules:
[Link]
Older Table Versions:
Mortal Kombat Komplete Edition Babality
How to use this cheat table?- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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Mortal Kombat 9
Mortal Kombat Komplete Edition Finishing Moves
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